Mobile-responsive web design for travel-planning tool

To round out my UI/UX design skillset, I completed Designlab’s UX Academy Foundations, an 8-week course (~100 hours) that culminated in building a mobile-responsive website using Figma. The client for my project was Wayfarer, an AI trip-planning platform. Wayfarer is a research tool that aims to “unveil hidden gems” and “inspire wanderlust” — it does not directly sell any trips, flights, or accommodations. Wayfarer’s ideal customer profile (ICP) includes frequent travelers, ages 21-30, in search of new adventures. Project objective: implement a net new design for the Wayfarer website to drive signups.

Note: scroll down for design artifacts.


My Role & Design Process:

I was responsible for the conceptual vision through pixel-level design.

  • First, I reflected on individuals’ relationship to travel today.

    • Insight: Feelings about travel can be complicated

      • On one hand, travel is an opportunity to see and parts of the world...especially before they’re ravaged by climate change...

      • On the other hand, it can be disruptive to local communities & ecosystems

    Based on the above, I refined the Wayfarer concept.

    • Expanded concept: Wayfarer not only suggests destinations, but also recommends books, music, food, etc. to steep oneself in the culture before/during/after a trip (or virtually)

    I also looked at outside-of-travel-industry examples used by the ICP (e.g., Spotify, Kindle store).

    • Design implications:

      • Avoided travel cliches. Instead, sought to enable users to imagine their own travel desires (e.g., used abstract hero image, rather than beach photo)

      • Used contrasting warm/cool colors to create sense of energy and excitement

  • I iterated on the visual design & content with two main goals in mind:

    1. Demonstrate what differentiates Wayfarer from other travel sites

    2. Activate new users (as measured by increased conversions from form initiation to account creation)

    In addition, as part of the website/webform design & build, I focused on creating reusable, mobile-responsive components.

    • Flesh out additional task flows (e.g., toggling between travel modes, providing feedback on the recommendation, and making a purchase based on the recommendation)

    • Pitch the client solution and revise accordingly.

    • Continue to build out the design system (e.g., hover states, menus).

What I'm Proud of:

  • Honed my user interface design skills (Figma).

  • Raised the bar by taking a creative approach to the Wayfarer project, instead of accepting the assignment at face value.

  • Completed the coursework on time and with a high degree of quality despite a concurrent demanding, full-time job.